Rune Rooms

From The Binding of Isaac Compliance Wiki
Jump to navigation Jump to search

Rune Room door locked.pngRune Room Door.png

Rune Rooms are special rooms that can change many elements of the run. Rune Rooms require two File:Keys.png keys to be opened, unlike most other special rooms. For a Rune Room to spawn, two things must happen;

  • The floor Isaac is going to is the second floor of a chapter or the first floor of an alternate chapter (Downpour,  Dross,  Mines,  Ashpit,  Mausoleum,  Gehenna and Corpse)
  • If Isaac has 2 or more keys, a Vault has a 1/3 chance to spawn and Rune Rooms has a 20% chance to replace it.


Effects

To activate the room's unique floor-wide effect, Isaac must step on the 4 pads located in the room. The effect depends on the type rune which appears on the pads. The runes and effects are:

  • HagalazIcon.pngHagalaz ‐ Destroys all rocks in each room.
  • JeraIcon.pngJera ‐ Grants the Contract from Below effect.
  • EhwazIcon.pngEhwaz ‐ Spawns a trapdoor to the Great Gideon special crawlspace.
  • DagazIcon.pngDagaz ‐ Prevents champion enemies from spawning.
  • AnsuzIcon.pngAnsuz ‐ Grants the Mercurius effect.
  • PerthroIcon.pngPerthro ‐ Items switch between two possibilities.
  • BerkanoIcon.pngBerkano ‐ Killing enemies spawns blue flies and spiders.
  • AlgizIcon.pngAlgiz ‐ Grants a 7 sec shield in each room.
  • GeboIcon.pngGebo ‐ Has a chance of spawning a slot in each room.
  • KenazIcon.pngKenaz ‐ When entering an uncleared room, poisons all enemies.
  • FehuIcon.pngFehu ‐ Grants midas tears that turn enemies golden.
  • OthalaIcon.pngOthala ‐ Grants a temporary copy of a random item for each room.
  • IngwazIcon.pngIngwaz ‐ Most chests work like eternal chests.
  • SowiloIcon.pngSowilo ‐ Spawns a friendly version of the lowest hp enemy when clearing a room.

Layouts

Should i even?

Notes

TBA

Gallery

TBA


TBOI: Compliance Wiki The Binding of Isaac: Compliance TBOI: Compliance Wiki
Achievements Achievements MainPageCMarks.png Completion Marks Items Items Trinkets Trinkets Characters Characters
Chapters Chapters Rooms Rooms Bosses Bosses Monsters Monsters Pickups Pickups
Challenges Challenges Objects Objects Developers Developers
Collection • Item PoolsVersion HistoryMusic